<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>VideoRendererElement Wiki &amp; Documentation Rss Feed</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home</link><description>VideoRendererElement Wiki Rss Description</description><item><title>New Comment on "Screen Shots"</title><link>http://videorendererelement.codeplex.com/wikipage?title=Screen Shots&amp;ANCHOR#C18194</link><description>It doesn&amp;#39;t work at all&amp;#33;&amp;#33;&amp;#33;</description><author>liguang_ios</author><pubDate>Mon, 10 Jan 2011 15:52:57 GMT</pubDate><guid isPermaLink="false">New Comment on "Screen Shots" 20110110035257P</guid></item><item><title>New Comment on "Frequently Asked Questions"</title><link>http://videorendererelement.codeplex.com/wikipage?title=Frequently Asked Questions&amp;ANCHOR#C18116</link><description>How about if I want two cameras on the screen concurrently &amp;#63;</description><author>no1chou</author><pubDate>Tue, 04 Jan 2011 18:16:56 GMT</pubDate><guid isPermaLink="false">New Comment on "Frequently Asked Questions" 20110104061656P</guid></item><item><title>Updated Wiki: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=52</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt; &lt;br /&gt; &lt;br /&gt;&lt;b&gt;Information&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Wed, 24 Sep 2008 17:18:09 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20080924051809P</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=51</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;Author's Blog: &lt;a href="http://jmorrill.hjtcentral.com" class="externalLink"&gt;http://jmorrill.hjtcentral.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=VideoRendererElement&amp;amp;DownloadId=31942" alt="image_4.png" /&gt;&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Information&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Sun, 13 Apr 2008 04:33:10 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080413043310A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=50</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=VideoRendererElement&amp;amp;DownloadId=31942" alt="image_4.png" /&gt;&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Information&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:28:40 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082840A</guid></item><item><title>UPDATED WIKI: Frequently Asked Questions</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently Asked Questions&amp;version=1</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;FAQ&lt;/b&gt;&lt;br /&gt;&lt;i&gt;Why is the VideoRendererElement?  The MediaElement works fine for me.&lt;/i&gt;&lt;br /&gt;The MediaElement does work fine for most people.  The problem is that the MediaElement only allows you to supply a Uri source.  The developer does not have any flexibility to create their own custom video solutions.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;Can't I just use the InteropBitmap and update that buffer?&lt;/i&gt;&lt;br /&gt;You can.  Sure.  The problem is that execution path is many times slower than MediaElement (and therefore VideoRendererElement) and you get tearing in the video.  There is a new WriteableBitmap that is comming in .NET 3.5 summer update, but that probably won't be performant or optimized for video.&lt;br /&gt; &lt;br /&gt;&lt;i&gt;What is a FOURCC?&lt;/i&gt;&lt;br /&gt;A FOURCC is a four character codec code.  If you are just doing uncompressed updates, you do not need one.  When you load up a media file, DirectShow uses the FOURCC to determine what codecs are compatible with your media.  For example, there is a Motion-JPEG codec that comes with Windows.  It is configured to be loaded with a FOURCC of MJPG. &lt;br /&gt; &lt;br /&gt;&lt;i&gt;My video is upside down or sideways!  What do I do?&lt;/i&gt;&lt;br /&gt;If you are supplying uncompressed samples, like a Bitmap, when you initialize the renderer, supply a negative value for the width or height will fix that.&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:26:13 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Frequently Asked Questions 20080410082613A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=49</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Information&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:25:33 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082533A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=48</link><description>&lt;div class="wikidoc"&gt;
&lt;h1&gt;
Project Description
&lt;/h1&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;&lt;h2&gt;
Project Information
&lt;/h2&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:25:10 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082510A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=47</link><description>&lt;div class="wikidoc"&gt;
!Project Description&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;!!Project Information&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:24:58 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082458A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=46</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:24:25 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082425A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=45</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Frequently%20Asked%20Questions&amp;amp;referringTitle=Home"&gt;Frequently Asked Questions&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:24:00 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082400A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=44</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF. &lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=FAQ&amp;amp;referringTitle=Home"&gt;FAQ&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:22:12 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082212A</guid></item><item><title>UPDATED WIKI: Feature List</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature List&amp;version=1</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Feature List&lt;/b&gt;&lt;br /&gt;&lt;ol&gt;
&lt;li&gt;Single componentized WPF element&lt;/li&gt;&lt;li&gt;Simple API.  &lt;u&gt;You do not need to know DirectShow!&lt;/u&gt;  Though you can still use DirectShow if you like, just pass the output of a DirectShow graph (via SampleGrabber if needed) to the VideoRendererElement for output.&lt;/li&gt;&lt;li&gt;You can write uncompressed or compressed samples to the VideoRendererElement.  Because I use DirectShow in the background, I allow a developer to copy not only uncompressed RGB pixels over, but YUV or even MPEG4, JPG, WMV, etc samples to be decompressed.&lt;/li&gt;&lt;li&gt;This can also be used as a high-performance &amp;quot;WriteableBitmap&amp;quot; if you wish.  Now you can use your old GDI code again.&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:21:13 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Feature List 20080410082113A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=43</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF.  &lt;br /&gt;&lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=FAQ&amp;amp;referringTitle=Home"&gt;FAQ&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Feature%20List&amp;amp;referringTitle=Home"&gt;Feature List&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:21:03 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082103A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=42</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF.  &lt;br /&gt;&lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Feature List&lt;/b&gt;&lt;br /&gt;&lt;ol&gt;
&lt;li&gt;Single componentized WPF element&lt;/li&gt;&lt;li&gt;Simple API.  &lt;u&gt;You do not need to know DirectShow!&lt;/u&gt;  Though you can still use DirectShow if you like, just pass the output of a DirectShow graph (via SampleGrabber if needed) to the VideoRendererElement for output.&lt;/li&gt;&lt;li&gt;You can write uncompressed or compressed samples to the VideoRendererElement.  Because I use DirectShow in the background, I allow a developer to copy not only uncompressed RGB pixels over, but YUV or even MPEG4, JPG, WMV, etc samples to be decompressed.&lt;/li&gt;&lt;li&gt;This can also be used as a high-performance &amp;quot;WriteableBitmap&amp;quot; if you wish.  Now you can use your old GDI code again.&lt;/li&gt;
&lt;/ol&gt; &lt;br /&gt;Information and a diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=FAQ&amp;amp;referringTitle=Home"&gt;FAQ&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:20:17 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410082017A</guid></item><item><title>UPDATED WIKI: Screen Shots</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen Shots&amp;version=3</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Screenshots:&lt;/b&gt;&lt;br /&gt; &lt;br /&gt;VideoRendererElement rendering a webcam.&lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=VideoRendererElement&amp;amp;DownloadId=31941" alt="videoRendererElement2.JPG" /&gt;&lt;br /&gt; &lt;br /&gt;Screenshot showing the example program running the VideoRendererElement.  In debug mode you can do a &amp;quot;Connect to Remote Graph...&amp;quot; in GraphEdit to look at the DirectShow graph it builds internally.&lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=VideoRendererElement&amp;amp;DownloadId=31940" alt="videoRendererElement.JPG" /&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:19:36 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Screen Shots 20080410081936A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=41</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF.  &lt;br /&gt;&lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;A diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=FAQ&amp;amp;referringTitle=Home"&gt;FAQ&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Feature List&lt;/b&gt;&lt;br /&gt;&lt;ol&gt;
&lt;li&gt;Single componentized WPF element&lt;/li&gt;&lt;li&gt;Simple API.  &lt;u&gt;You do not need to know DirectShow!&lt;/u&gt;  Though you can still use DirectShow if you like, just pass the output of a DirectShow graph (via SampleGrabber if needed) to the VideoRendererElement for output.&lt;/li&gt;&lt;li&gt;You can write uncompressed or compressed samples to the VideoRendererElement.  Because I use DirectShow in the background, I allow a developer to copy not only uncompressed RGB pixels over, but YUV or even MPEG4, JPG, WMV, etc samples to be decompressed.&lt;/li&gt;&lt;li&gt;This can also be used as a high-performance &amp;quot;WriteableBitmap&amp;quot; if you wish.  Now you can use your old GDI code again.&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:18:54 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410081854A</guid></item><item><title>UPDATED WIKI: Screen Shots</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen Shots&amp;version=2</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Screen Shots&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:18:28 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Screen Shots 20080410081828A</guid></item><item><title>UPDATED WIKI: Screen Shots</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen Shots&amp;version=1</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Screen Shots&lt;/b&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:17:53 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Screen Shots 20080410081753A</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Home&amp;version=40</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;The VideoRendererElement allows for high-performance, custom video in WPF.  &lt;br /&gt;&lt;br /&gt;With the VideoRendererElement, a developer can update a pixel buffer or video media sample and have it render in WPF space at MediaElement speed.  It is compatible with GDI, DirectShow and direct pixel updates.
&lt;br /&gt; &lt;br /&gt;A diagram of how it works here: &lt;a href="http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx" class="externalLink"&gt;http://jmorrill.hjtcentral.com/Home/tabid/428/EntryID/197/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=FAQ&amp;amp;referringTitle=Home"&gt;FAQ&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=API%20Usage%20Examples&amp;amp;referringTitle=Home"&gt;API Usage Examples&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.codeplex.com/VideoRendererElement/Wiki/View.aspx?title=Screen%20Shots&amp;amp;referringTitle=Home"&gt;Screen Shots&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Feature List&lt;/b&gt;&lt;br /&gt;&lt;ol&gt;
&lt;li&gt;Single componentized WPF element&lt;/li&gt;&lt;li&gt;Simple API.  &lt;u&gt;You do not need to know DirectShow!&lt;/u&gt;  Though you can still use DirectShow if you like, just pass the output of a DirectShow graph (via SampleGrabber if needed) to the VideoRendererElement for output.&lt;/li&gt;&lt;li&gt;You can write uncompressed or compressed samples to the VideoRendererElement.  Because I use DirectShow in the background, I allow a developer to copy not only uncompressed RGB pixels over, but YUV or even MPEG4, JPG, WMV, etc samples to be decompressed.&lt;/li&gt;&lt;li&gt;This can also be used as a high-performance &amp;quot;WriteableBitmap&amp;quot; if you wish.  Now you can use your old GDI code again.&lt;/li&gt;
&lt;/ol&gt; &lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=VideoRendererElement&amp;amp;DownloadId=31142" alt="videoRendererElement2.JPG" /&gt;&lt;br /&gt;&lt;b&gt;Screenshots:&lt;/b&gt;&lt;br /&gt;Here is a screenshot showing the example program running the VideoRendererElement.  In debug mode you can do a &amp;quot;Connect to Remote Graph...&amp;quot; in GraphEdit to look at the DirectShow graph it builds internally.&lt;br /&gt; &lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=VideoRendererElement&amp;amp;DownloadId=31090" alt="videoRendererElement.JPG" /&gt;&lt;br /&gt;
&lt;/div&gt;</description><author>jmorrill</author><pubDate>Thu, 10 Apr 2008 08:17:27 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080410081727A</guid></item></channel></rss>