Example Initialization Usage:/* Initialize element with 640x480 pixels to accept series of uncompressed 24bpp RGB bitmaps */
videoRendererElement.InitializeVideo(640, -480, 24);
Or:
/* Initialize element with 640x480 pixels to accept series of JPEG samples */
videoRendererElement.InitializeVideo(640, 480, 24, "MJPG");
Or:
/* Initialize element with 640x480 pixels to accept series of MPEG4 samples */
videoRendererElement.InitializeVideo(640, 480, 24, "DIVX");
Example Sample Writing Usage:/* Write a GDI Bitmap to the Buffer */
videoRendererElement.WriteSample(System.Drawing.Bitmap);
Or
/* Write a GDI Bitmap to the Buffer */
videoRendererElement.WriteSample(System.Drawing.Bitmap, System.Drawing.Rectangle RenderArea);
Or
/* Write a native buffer pointer */
videoRendererElement.WriteSample(InPtr pSource, int BufferSize, bool IsKeyFrame);
Or
/* Write managed byte array to buffer */
videoRendererElement.WriteSample(byte[], bool IsKeyFrame);